Techlock: Difference between revisions
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(Created page with "----''Aethier Techlock is centered around the 1400's-1500's with minor exceptions to the rules.'' ''However, the large bulk of what is restricted, shall be listed in this "Techlock" thread, as official documentation.'' ---- == Restricted Technologyedit == * Rifled Weaponry. * Handheld Explosives of any kind. (Molotov Cocktails Excluded) * Handheld 'Guns' of any sort. * Penicillin * Activated Carbon * Gears, Cogs, or Mechanisms smaller than 5 Centimeters in Diameter. *...") |
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Revision as of 22:01, 2 March 2022
Aethier Techlock is centered around the 1400's-1500's with minor exceptions to the rules.
However, the large bulk of what is restricted, shall be listed in this "Techlock" thread, as official documentation.
Restricted Technologyedit
- Rifled Weaponry.
- Handheld Explosives of any kind. (Molotov Cocktails Excluded)
- Handheld 'Guns' of any sort.
- Penicillin
- Activated Carbon
- Gears, Cogs, or Mechanisms smaller than 5 Centimeters in Diameter.
- Complicated Clockwork is Heavily Restricted and requires Active Lore Approval.
- The Concept of Electricity
- Perfect Corrective Lenses
- Circuits of Any Kind
- Compressed Air
- Water Pumps in excess of 15 Liters per Minute. (Must be Specifically Approved by Lore Team).
- Water Pumps must be powered by manual labor.
A Note on Cannons:
- Cannons and Gunpowder, created through use of Sulfur, and Saltpeter is permitted, however the following restrictions apply.
- Gunpower must be approved individually by the Lore Team.
- Cannons must be approved individually by the Lore Team.
Restricted Metalsedit
- Aluminum
- Barium
- Bismuth
- Chromium
- Iridium
- Magnesium
- Manganese
- Mercury
- Neodymium (Magnets)
- Nickel
- Palladium
- Plutonium
- Potassium
- Sodium
- Thallium
- Titanium
- Tungsten
- Uranium
- Zinc
All other Pseudo-Metals and Metals out of Techlock are Restricted