Symphonists: Difference between revisions

From Ephimoria Wiki
No edit summary
No edit summary
 
Line 1: Line 1:
==Summary==
==Summary==
The symphonist is a slightly larger than human sized being which shares it's similar skeletal horror-like bodyshape with the titanic <span class="spoilerblur">[[Conductors|Conductor]]. A being born of the twisted mocker of [[Cazius]], the Symphonist is a blind creature attracted to noise, in direct opposite of the deaf Conductor who has all seeing eyes. The speed of the Symphonist cannot be understated, but the danger lies in its mind games, which cause it to split into illusions which make it difficult to tell which one of the being is the true creature. Upon failure to strike the correct one, it strikes decisively to inflict a terrifying blow. Strike the correct one however, and it's body will all but crumble. </span>
The symphonist is a slightly larger than human sized being which shares it's similar skeletal horror-like bodyshape with the titanic <span class="spoilerblur">[[Conductors|Conductor]]. A being born of the twisted mocker of [[Cazius]], the Symphonist is a blind creature attracted to noise, in direct opposite of the deaf Conductor who has all seeing eyes. </span> The speed of the Symphonist cannot be understated, but the danger lies in its mind games, which cause it to split into illusions which make it difficult to tell which one of the being is the true creature. Upon failure to strike the correct one, it strikes decisively to inflict a terrifying blow. Strike the correct one however, and it's body will all but crumble.


==Relations==
==Relations==
<span class="spoilerblur"> Inherently hostile to everything not also a part of the sour symphony. </span>
Inherently hostile to everything not also a part of the sour symphony. </span>


==Mechanics==
==Mechanics==
*<span class="spoilerblur">Swift creatures that are masters of illusion.
*Swift creatures that are masters of illusion.
**Requires merely two strikes to kill, but not without difficulty.
**Requires merely two strikes to kill, but not without difficulty.
*<span class="spoilerblur">When damaged, the Symphonist separates into 5 bodies, 4 of which are illusions within 8m around where hit. If not struck or found by its next turn, the next attack is an automatic critical hit. If its real form is struck in this process, the symphonist dies.
*When damaged, the Symphonist separates into 5 bodies, 4 of which are illusions within 8m around where hit. If not struck or found by its next turn, the next attack is an automatic critical hit. If its real form is struck in this process, the symphonist dies.
**Perceiving the correct one requires a roll (DC 10) to decipher the correct one. Magical identification gives advantage.
**Perceiving the correct one requires a roll (DC 10) to decipher the correct one. Magical identification gives advantage.
***Each illusionary body has 1 HP and merely needs to be hit to dissipate.
***Each illusionary body has 1 HP and merely needs to be hit to dissipate.
*<span class="spoilerblur">Is blind, but has excellent hearing. Any noise made within 10m can potentially be heard. </span>
*Is blind, but has excellent hearing. Any noise made within 10m can potentially be heard. </span>

Latest revision as of 22:01, 25 January 2025

Summary

The symphonist is a slightly larger than human sized being which shares it's similar skeletal horror-like bodyshape with the titanic Conductor. A being born of the twisted mocker of Cazius, the Symphonist is a blind creature attracted to noise, in direct opposite of the deaf Conductor who has all seeing eyes. The speed of the Symphonist cannot be understated, but the danger lies in its mind games, which cause it to split into illusions which make it difficult to tell which one of the being is the true creature. Upon failure to strike the correct one, it strikes decisively to inflict a terrifying blow. Strike the correct one however, and it's body will all but crumble.

Relations

Inherently hostile to everything not also a part of the sour symphony.

Mechanics

  • Swift creatures that are masters of illusion.
    • Requires merely two strikes to kill, but not without difficulty.
  • When damaged, the Symphonist separates into 5 bodies, 4 of which are illusions within 8m around where hit. If not struck or found by its next turn, the next attack is an automatic critical hit. If its real form is struck in this process, the symphonist dies.
    • Perceiving the correct one requires a roll (DC 10) to decipher the correct one. Magical identification gives advantage.
      • Each illusionary body has 1 HP and merely needs to be hit to dissipate.
  • Is blind, but has excellent hearing. Any noise made within 10m can potentially be heard.