Corrosion Sickness: Difference between revisions
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Acquiring corrosion sickness is not a difficult task. Spending too much time in the miasma, casting forces from older worlds, and simply trying to effect something the fracture does not want you to are all ways to acquire this dangerous trait. | Acquiring corrosion sickness is not a difficult task. Spending too much time in the miasma, casting forces from older worlds, and simply trying to effect something the fracture does not want you to are all ways to acquire this dangerous trait. | ||
== | ==Corrosion Sickness== | ||
* | Whenever someone suffers from exposure to the Miasma or casts a spell, they are given a stack of corrosion sickness. Corrosion sickness will always dissapear over time, but the higher the stacks, the slower it reduces. | ||
*[1-5 Stacks] - Splotches of black appear on the afflicted skin, causing some sensitivity and a light burning sensation. | |||
*[6-10 Stacks] - The afflicted begin to feel off, as if a piece of themselves, some important memory or personality trait is simply missing from them. The splotches continue to grow across their body. | |||
*[11-15 Stacks] - Spells take on a darker tint when casted through the afflicted aurum. | |||
*[16-20 Stacks] - The burning sensation becomes more powerful, but is still not actively disruptive. The splotches cover over 1/3rd of the afflicted body. | |||
*[21-30 Stacks] - More and more of the inhibitions and ego of the afflicted are stripped away, and the splotches now cover over 1/2 of the body. | |||
*[31-40 Stacks] - Spells cast now have entirely black centers where no light is emitted. Lack of common sense and even sanity is possible at this stage. | |||
*[41-49 Stacks] - The black splotches now cover almost all of the skin, and most people at this point struggle to hold onto sanity and become nothing more then a babbling, violent creature. All but shreds of the ego remain, and incapacitation is likely. | |||
*[50 Stacks] - The body is consumed by the corrosion, and it becomes a [[The Lost|Lost]]. The souls memory is wiped clean and is ejected from the body. All the abilities of the wielder and their items are now in possession of the lost. | |||
Corrosion Sickness drains at 3 stacks per OOC day. After 15 stacks, it reduces to 2 per OOC day. After 30, it reduces by one per OOC day. The reverse is also true. If one is at 30 stacks and reaches 29, it goes back to 2 stacks per OOC day. | |||
{{BottomBar}} | {{BottomBar}} | ||
[[Category:Trait]] | [[Category:Trait]] | ||
[[Category:Fracture]] | [[Category:Fracture]] |
Latest revision as of 22:04, 25 September 2023
Those who toy with the forces now obsolete by the fracture suffer and undergo an affliction known as Corrosion Sickness. This is marked by an inky black and violet substance which stains their bodies and drains their egos. Inch by inch it will strip them of who they were, but the dark gifts that can be wielded as a side effect are sometimes too powerful to ignore...
Physical Changes
Corrosion Sickness is a side effect of prolonged exposure to the miasma and otherwise using abilities from the old worlds that cause issues in the new realms. Causing an inky black substance to splotch over their skin in random and indescribable patters. Over veins and magical marks, it turns them violet, and even makes them glow with a sickly light. These splotches are painful and often give a light burning sensation when touched, but are otherwise harmless and have no further effects. The more corrosion sickness one possesses, the more of their body is covered by these strange splotches. Those who become part of the lost have it fully cover their body, before it seems to sink into them and simply darken their tone.
Mental Changes
Mental changes within those suffering from corrosion sickness are wide spreading, and mostly involve the deterioration and twisting of their base personalities. The more afflicted by corrosion sickness someone is, the more they act out of character, seem angrier, and lack important memories that makes them who they are. If one is to turn into the lost, these personalities and memories within the body are lost forever.
Effects
Those suffering from corrosion sickness are effectively losing their personalities and very physical being as it advances and corrodes more of their body. While the pain and burning sensations persist and they both mentally and physically seem like they have pieces missing, the inherent power within corrosion sickness also grants them raw power beyond what they originally possessed. And for some, that is more then enough to continue to push the limits of this affliction.
Origin of Trait
Corrosion sicknesses origin is shrouded in mystery. Why does it occur? Does it have anything to do with the fracture event? Why does it only affect abilities from the old worlds? Many questions are simply left unanswered, and will only be discovered as time goes on.
Acquisition
Acquiring corrosion sickness is not a difficult task. Spending too much time in the miasma, casting forces from older worlds, and simply trying to effect something the fracture does not want you to are all ways to acquire this dangerous trait.
Corrosion Sickness
Whenever someone suffers from exposure to the Miasma or casts a spell, they are given a stack of corrosion sickness. Corrosion sickness will always dissapear over time, but the higher the stacks, the slower it reduces.
- [1-5 Stacks] - Splotches of black appear on the afflicted skin, causing some sensitivity and a light burning sensation.
- [6-10 Stacks] - The afflicted begin to feel off, as if a piece of themselves, some important memory or personality trait is simply missing from them. The splotches continue to grow across their body.
- [11-15 Stacks] - Spells take on a darker tint when casted through the afflicted aurum.
- [16-20 Stacks] - The burning sensation becomes more powerful, but is still not actively disruptive. The splotches cover over 1/3rd of the afflicted body.
- [21-30 Stacks] - More and more of the inhibitions and ego of the afflicted are stripped away, and the splotches now cover over 1/2 of the body.
- [31-40 Stacks] - Spells cast now have entirely black centers where no light is emitted. Lack of common sense and even sanity is possible at this stage.
- [41-49 Stacks] - The black splotches now cover almost all of the skin, and most people at this point struggle to hold onto sanity and become nothing more then a babbling, violent creature. All but shreds of the ego remain, and incapacitation is likely.
- [50 Stacks] - The body is consumed by the corrosion, and it becomes a Lost. The souls memory is wiped clean and is ejected from the body. All the abilities of the wielder and their items are now in possession of the lost.
Corrosion Sickness drains at 3 stacks per OOC day. After 15 stacks, it reduces to 2 per OOC day. After 30, it reduces by one per OOC day. The reverse is also true. If one is at 30 stacks and reaches 29, it goes back to 2 stacks per OOC day.
The Realm of Ephimoria • Beyond the Fracture |