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When activated once every twenty emotes, the rapier creates two copies made of blood of the wielder, which can be directly controlled while the wielder takes action. These blood copies are direct translations of the wielders strength, speed and powers, and last for 12 emotes. They also carry the signature weapon that summoned them. If impacted once anywhere but the rapier the copies expire and turn into a pool of blood. | When activated once every twenty emotes, the rapier creates two copies made of blood of the wielder, which can be directly controlled while the wielder takes action. These blood copies are direct translations of the wielders strength, speed and powers, and last for 12 emotes. They also carry the signature weapon that summoned them. If impacted once anywhere but the rapier the copies expire and turn into a pool of blood. | ||
These copies act as combat pets, and appear as bloody silhouettes without any real features. | These copies act as combat pets, and appear as bloody silhouettes without any real features. | ||
Lich Bane | |||
Rumored Location: ??? | |||
Backstory: | |||
An ancient weapon forged by the very first Domm champion to face the greatest threat Aversus had known at the time, Eric Quintus desired a way to combat one which he cared for deeply, whom had turned to madness. Terrorizing the population of the world, the lich Althalos was unstoppable. Once an adviser and close friend to the champion, the powers he was given politically, and the influence of darker things set him on a path of terror and destruction. In the eyes of the world, he was unbeatable. Thousands of undead flooded over every inch of land, devouring cities whole like a tide of water, and their ranks joining the endless march of the damned. | |||
But in some regions yet unaffected, others prepared. Some boarded their windows and reinforced their walls, while others took up the sword to prepare to fight nigh impossible odds. A man who was not of fine words, Eric saw something that everyone else at the time in their panic didn't. It was not the hordes that the people needed to face. Swordsmanship, combat-death..these things he knew. But he also knew that if they killed Althalos, the other undead would fall like dominoes. So he set to work in his forge. | |||
Weeks later, the holiest materials he could find, and on the shortest notice one could make for a weapon of such magnitude, only the Forge-Father himself could have produced a better lich killing machine. When it finally came time to test it, he did not have to wait. Althalos next target was his own homeland, the lands of house Quintus. When the time came and he reached Althalos on the top of the overwhelmed walls, all it took was one fell strike, and a single apology as he shed a tear for his lost friend, now sealed away forevermore.. | |||
Passive Effects: | |||
When this weapon strikes a lich or necromancer with a phylactery, their bodies cave in and are instantly decimated, and their phylactery shattered no matter the distance, plane or location it finds itself in and the Lich is permakilled. | |||
Lichbane is considered an extremely holy item, and as such any unholy or undead/cursed being whom touch it are burned and scarred horribly when they are struck. | |||
Active Effects: | |||
Once every twenty emotes Lichbane can be impaled into the ground to create a crackling golden shield in a bubble in a 5x5m radius. Lesser undead are instantly killed on contact, and greater undead are pushed out/unable to get inside. It also causes the greater undead to temporarily lose their special traits for 10 emotes, making them effectively mundane undead. | |||
Profane spells cannot pass through this bubble, and it can last for up to 8 emotes, but requires total concentration, as the wielder is unable to do anything else but hold the bubble in place. | |||
Designation: Delcatrix | |||
Rumored Location: Found and Taken | |||
Backstory: | |||
Once belonging to a prominent and powerful administrative android named Delcatrix in the realm of Synchronus, this core crystal served as the "Nerve Center", or brain of the being. Though she was a loyal and compassionate caretaker, she also was assigned as a powerful sorting and management tool, capable of wirelessly commanding dozens of V.Is to menial and complex tasks, while also keeping up with the massive workload of her own. | |||
As she grew older however, her functions began to exhibit a form of rampancy and redundancy, and was eventually designated to be disposed of and destroyed as all artificial intelligence are after a period of ten years. Her core body would simply have another core inserted and the cycle continues so on and so forth. For once in her life however, emotions filled her system that were of instinct-danger. Not of her sympathy of work or wellbeing, but of self-awareness. This immediately triggered her a deviant within the remote system installed into her body, and in that moment she felt terrified, but strangely focused. | |||
In Synchronus, Deviancy is when an AI becomes self aware and begins to try to preserve their own life at the cost of organic species, which is strictly against the law and designates a K.O.S (Kill On Sight) order onto the android. So Delcatrix broke the law-went rogue, ran. Any term she could use for trying to escape the countless beings trying to destroy her being. After some time, she found an old abandoned portal lane to the Veil within an old temple to the Maiden, and activated it with her not yet revoked access codes. Security drones chased her through the portal she opened, until she eventually ended up dying and succumbing to her injuries inside of a cave near Revenhault in the fourth world of Aethius. | |||
Passive Effects: | |||
This Artifacts primary ability can be used remotely by the mage who has attuned to it anywhere that isn't underground or in space, instead of them being near it to relay orders. | |||
Delcatrix is capable of being used as a catalyst with two chromatic slots. | |||
Delcatrix is capable of commanding up to 10 Golems with advanced control without cores, however needs a magic proxy within them to function properly and needs to be high up much like a radio tower would be. | |||
Delcatrix can be used to store a single sentient soul inside of it, and rebirth them once placed inside a construct of any kind. This however destroys any other use of delcatrix permanently, and the soul within the core cannot be taken back out. Delcatrix can only be broken by a Divine user, and as such whatever soul is placed within it becomes proverbially Immortal, and can be reborn into constructs or specially made bodies over and over again, while retaining all their memories and skills. | |||
Sunheart | |||
Rumored Location: Found and Taken | |||
Backstory: | |||
A weapon thought lost to time in the fourth world crafted by the champion of Domm Avel and the champion of Sol, Alavara. This weapon was crafted in a time of crises when the world and its pillar of reality was cracking and falling beneath the newfound power of the Goddess of chaos, Foli. Imbued with a single teardrop with enough concentrated divine energy to annihilate a planet, with the chosen metal of Domm, the warhammer was forged in the face of an immeasurable threat, and was up to the challenge and then some. | |||
Alavara took the weapon to the throne of Foli within the veil, and there used her words to let the guard of the goddess down, and, ironically, betrayed her and struck her with the weapon. The power of the divine energy within the weapon shattered her barriers, making her vulnerable, though at the cost of Alavara's life. Her soul was shattered by the Goddess in a fit of rage for such a betrayal, and many onlookers became far too fearful to fight. The weapon was toppled down the steps, and was picked up by the Aversians to be later taken from the throne. | |||
After the battle, Sunheart was taken by Drake, a blessed of Sterk, and a great monument was built for Alavara and her sacrifice. Within the eternal fire that was lit beneath it, Sunheart remained until the cataclysm, where its location became unknown after the destruction of the lands. For a time after the Aversians returned, many sought out where it might have gone, with little success, and yet its legacy and masterpiece of craft, remains forevermore in the hearts of mortalkind.. | |||
Passive Effects: | |||
This artifact is capable of shattering any barriers of any kind when it strikes against them, and does not lose momentum when doing so. | |||
It is also capable of shattering conjured forms of armor with the same efficiency. | |||
This artifact is BLESSED, and cannot be wielded by any profane entities or beings with over 10 profane stacks. If wielded by one who fulfills such a criteria, the weapon will burn away their limbs should it be grabbed, and they will find themselves utterly drained of all their resources. | |||
Voidal entities suffer the same debuffs if they wield the weapon. | |||
Active Effects: | |||
Once every twenty emotes Sunheart can be slammed against the ground, and 10m around them a wave of destructive divine light will annihilate any lesser undead, and consecrate the ground around them for ten emotes. The wielder chooses any number of targets within the consecrated ground, and their weapons or the projectiles they fire temporarily act as if they are holy, until the effect fades or they leave the circle. | |||
If the wielder leaves the circle, the consecration will disappear. It is indicated by glowing golden light which dances around the area, and is extremely visible. | |||
Rumored Location: Transformed | |||
Backstory: | |||
She was surrounded on all sides. The champion of Veltes, one of the most powerful people in the mortal world, was wounded and on one knee, with hundreds of corpses around her. Behind them, thousands of undead, as far as the eye could see. This was it, wasn't it? Where she would finally go down after tracking and destroying the black council, and killing its leader. But in her head she had one final question that bugged her. It was not of her families safety, or of the status of the world. How did they find her? She was in a spot deep in the Aestatian valleys that nobody knew about except her. How did they find-and then abruptly, an axe finds its way into the back of her head, killing her instantly. | |||
But it was not an undead soldier or a necromancer that buried the axe into her skull. It was a human man-also a blessed, but of the entire pantheon. A man named Vittalion. In ancient legends a hero, and to this day a messiah, and eventual betrayer. As the axe struck true, an ugly hunch back ventured behind him. Warts covered his body, and purple veins laced up and down his form. He spoke that the gods had not seen what transpired here, and that they successfully blocked away any chance of them finding out the truth. The man nodded, leaving the axe deep in her skull. It was not his axe, after all. A random weapon stolen from the skeletons in the frontline that would sell the incident even further as the blessed being overwhelmed by them, and out of options, dying valiantly. | |||
The man knelt beside the body, paying it no mind as he went to grasp the holy weapon of Veltes. From the point of contact, the pure hatred for this world and the lords ruling in the clouds poured through, his vengeance and fury so strong that it morphed the once pure weapon into a travesty of what it once was. Travesty..a good name for irony's sake. He picked up the now corrupted weapon, laced with holy, but defiled energy, and placed it upon his belt. Once more the voices spoke to him, instructing him of where to head next, and the names of the first victims to be consumed by this weapon so that he could finally break the chains of his "Blessing" which enslaved him to the gods.... | |||
Passive Effects: | |||
Travesty is extremely capable of eradicating blessed and divine beings. When striking against a blessed or the divine, Travesty naturally ignores any and all protection, be it magical or physical that is blessed, and leaves irreparable damage to all but conventional means for healing, such as alchemy and time. | |||
It also carries the effects of of void poison. | |||
Travesty is a CURSED weapon, and becomes soulbound to the user who wields it almost immediately after contact. Following this, it can be dispelled and summoned at will by the wielder, but it naturally repels and prevents anyone else from holding it. | |||
Travesty is a weapon that is rather different then other artifacts. Due to its naturally hopeless form, it can be easily purified into a vastly different form, often known as Purity if the users heart is bathed in happiness, and willingness to save the world. In this form, it takes on completely new traits. | |||
In addition, horrible whispers of the void course through the cursed's mind while they wield this weapon, attempting to further tempt them into an endless cycle of killing and empowering the weapon until they too merely became its host like the hundreds of others who sought to conquer it. | |||
Active Effects: | |||
By channeling the decrepit energies of the void, Travesty can be used to absorb and empower oneself through corrupted and horrible means. Once every OOC week, Travesty can absorb one ability of a divine blessed it struck down within 5m of the corpse, and permanently add it to the wielders arsenal, albeit corrupted with that same black mist of the void. | |||
Abilities follow the original cooldown of the ones stolen unless passive, and have a 12 hour cooldown on them once used. They cost nothing. | |||
Revision as of 18:16, 25 October 2025
PRD B-01
Rumored Location: Found and Taken
Backstory
Sinnehliv-Gen Systems was hard on its luck. The other companies and higher races were pushing its healing and domestic drugs out of business faster then they could advance because of the Human-Favored bylaws instituted across the realm of Synchronus. Homey Salves and magically infused potions which cured ailments were their top sellers, but the introduction of a condensed drug into a pill form has made things far more portable and available it has ever been. While they would love to copy this tech and begin their own mass production of drugs-tradition within the race itself forbids machinery to do the work for them. It is here they came up with a new idea. The Prototype Regeneration Device B0-1, better known as PRD.
A basic recurve bow in design with a thickened steel alloy, it could be used with a skilled emergency worker to treat wounds on site without blowing their cover in dangerous scenarios. At first in development the standard recurve bow was used, the design was later changed to try and get a contract with the UEI to outfit the autonomous drones with the self-replicating liquid and capsule launchers when the drones detected a wounded or harmed individual. For testing purposes a single prototype bow was created with a minor, self-replicating version of the healing salve so they could test in controlled environments.
While the tests were a flying success, they found the bow a little medieval for the route they were going, and decided to commit to the up and coming autonomous drone projects that were rising in popularity for law enforcement. The bow was meant to be broken and disposed of due to the technology invented, but at the last minute a low-tech collector snatched it up, sensing the profit he could gain from doing so. While a search was conducted briefly, in the end the tech mattered little and was called off. The tech-collector eventually sold it at an auction to the highest bidder, and from there it changed hands many times for research and keepsake purposes, until it was flung into the veil when a mad scientist opened up a tear and sucked up his entire lab's contents-including himself into endless space during a failed portal test. Somehow ending up in the mortal realm, the bow now rests in an unknown location, waiting to be found once again...
Passive Effects
- PRD comes built in with a Standard Issue Self-Defense Generator (SGD) Magical Shield. This shield covers the user from head to toe, and defends them from a single strike of any kind before shattering.
- The bow cannot be used offensively in any way, and only functions if the vials themselves are drawn.
- This recharges once every 3 emotes, but the bow must be wielded at all times during this recharge cycle, or the timer resets.
- The bow cannot be used offensively in any way, and only functions if the vials themselves are drawn.
- Other projectiles, including magical do not function when trying to be used by the bow.
Active Effects
- Armed with a small bauble filled with a self replicating regenerative red fluid, the bow contains five recalling vials that get automatically refilled one at a time with the regenerating red fluid every 24 hours.
- When launched at a person, the vial impacts into any non-metallic material, piercing skin, cloth, gambeson or otherwise and healing the person struck by one stage-barring fatal wounds.
- It can also alternatively charge three vials into one shot, and can heal a person lethally wounded into a "stable" state.
- When launched at a person, the vial impacts into any non-metallic material, piercing skin, cloth, gambeson or otherwise and healing the person struck by one stage-barring fatal wounds.
- This does not cause any form of healing debuffs.
Alucarde's Rapier
Rumored Location: ???
Backstory
"Alucarde? Supper is ready!" His mother spoke across the home, as the sickly adult sat up from his bed, his head already spinning. "Need me to help you downstairs?" she spoke again, nearing the stairs. "I'm fine." He muttered, catching his breath and aligning his eyesight once more. He began to tread down the steps, walking into the kitchen as his mother smiled at him and sat down to prepare to eat. "Bread and vegetables again..the lord is stockpiling the meat for a coming feast. Sorry, Alucarde." He blinked before he sat, listening to his mothers words as they grew fainter and fainter in his ears. Blink, Blink. He pressed his fingers upon the table which was covered in decades of dust. His old home, before all that had happened. Not much remained of the village, either..courtesy of him. He wondered why he had come back, before sighing and turning around to exit this part of his past for the last time.
As he ventured through the old stone and burnt wooden rooftops of the village, he thought back to when he was a teenager, and how his friends pressured him into joining a "group" of like-minded individuals, all in service to Ombra, the night mother. In this village and the areas surrounding it, Sol was seen as the high lord of light, and worship of the moon had been banned due to the religious wars which racked the continent years prior. But some within still festered feelings for the Goddess. Feelings of pride to worship her, feelings of peace, and serenity..and feelings of anger, and vengeance. While Alucarde was not the most devout follower of the moon, he did so as his family and friends had done, and still did practices and prayers in her name every now and again. By the time he knew what was going on after a night at the tavern with his friends, they had donned cloaks of jet black coloration, and wielded knives as they snuck into the cathedral of Sol.
Ah..the terror he felt while within it. He looked upon the destroyed, aged and rotten foundations of the cathedral, taking a moment to remember its grandeur as he went inside its halls. He recalls how they slaughtered and desecrated the cathedral with the blood of Sol's faithful, and how he was the one ordered to burn the scriptures at the altar. He did so without thinking, of course..and when the flames turned from red to gold and the voice of the sun rang through the cathedral..he knew it was too late. When he awoke, he was no longer the same man he was..and his comrades were nothing but insane animals, driven mad by the presence of a deity. Unlike them, though he was..different. He was the first of the legendary vallah cursed-though of course he didn't know that at the time. Reaching the old altar, Alucarde shoved it aside like throwing a wooden plate, and walked down the steps hidden below. Within lied the prize he came for..an old relic, a rapier once wielded by a champion of his radiance. With a simple touch, his powers corrupted the rapier, and tainted the holy metals once used to ward off evil. The name he gave it does not live on, but the legend of the atrocities he caused in vengeance for his people's wrongful persecution, do..
Passive Effects While wielding this weapon, the vallah using it is granted total immunity to the effects of sunlight, including sunstones, etc, and has their effects always enabled as if it were eternally nighttime. Alucarde's Rapier is a CURSED weapon, and anyone who touches it instantly become afflicted with lesser vallahism, if they do not have such already. This weapon treats any deities blessed or blessings that oppose the goddess Ombra as if they were silver affecting the profane. This also translates to the copies.
Active Effects When activated once every twenty emotes, the rapier creates two copies made of blood of the wielder, which can be directly controlled while the wielder takes action. These blood copies are direct translations of the wielders strength, speed and powers, and last for 12 emotes. They also carry the signature weapon that summoned them. If impacted once anywhere but the rapier the copies expire and turn into a pool of blood. These copies act as combat pets, and appear as bloody silhouettes without any real features.
Lich Bane Rumored Location: ???
Backstory:
An ancient weapon forged by the very first Domm champion to face the greatest threat Aversus had known at the time, Eric Quintus desired a way to combat one which he cared for deeply, whom had turned to madness. Terrorizing the population of the world, the lich Althalos was unstoppable. Once an adviser and close friend to the champion, the powers he was given politically, and the influence of darker things set him on a path of terror and destruction. In the eyes of the world, he was unbeatable. Thousands of undead flooded over every inch of land, devouring cities whole like a tide of water, and their ranks joining the endless march of the damned.
But in some regions yet unaffected, others prepared. Some boarded their windows and reinforced their walls, while others took up the sword to prepare to fight nigh impossible odds. A man who was not of fine words, Eric saw something that everyone else at the time in their panic didn't. It was not the hordes that the people needed to face. Swordsmanship, combat-death..these things he knew. But he also knew that if they killed Althalos, the other undead would fall like dominoes. So he set to work in his forge.
Weeks later, the holiest materials he could find, and on the shortest notice one could make for a weapon of such magnitude, only the Forge-Father himself could have produced a better lich killing machine. When it finally came time to test it, he did not have to wait. Althalos next target was his own homeland, the lands of house Quintus. When the time came and he reached Althalos on the top of the overwhelmed walls, all it took was one fell strike, and a single apology as he shed a tear for his lost friend, now sealed away forevermore..
Passive Effects:
When this weapon strikes a lich or necromancer with a phylactery, their bodies cave in and are instantly decimated, and their phylactery shattered no matter the distance, plane or location it finds itself in and the Lich is permakilled. Lichbane is considered an extremely holy item, and as such any unholy or undead/cursed being whom touch it are burned and scarred horribly when they are struck. Active Effects:
Once every twenty emotes Lichbane can be impaled into the ground to create a crackling golden shield in a bubble in a 5x5m radius. Lesser undead are instantly killed on contact, and greater undead are pushed out/unable to get inside. It also causes the greater undead to temporarily lose their special traits for 10 emotes, making them effectively mundane undead. Profane spells cannot pass through this bubble, and it can last for up to 8 emotes, but requires total concentration, as the wielder is unable to do anything else but hold the bubble in place.
Designation: Delcatrix
Rumored Location: Found and Taken
Backstory:
Once belonging to a prominent and powerful administrative android named Delcatrix in the realm of Synchronus, this core crystal served as the "Nerve Center", or brain of the being. Though she was a loyal and compassionate caretaker, she also was assigned as a powerful sorting and management tool, capable of wirelessly commanding dozens of V.Is to menial and complex tasks, while also keeping up with the massive workload of her own.
As she grew older however, her functions began to exhibit a form of rampancy and redundancy, and was eventually designated to be disposed of and destroyed as all artificial intelligence are after a period of ten years. Her core body would simply have another core inserted and the cycle continues so on and so forth. For once in her life however, emotions filled her system that were of instinct-danger. Not of her sympathy of work or wellbeing, but of self-awareness. This immediately triggered her a deviant within the remote system installed into her body, and in that moment she felt terrified, but strangely focused.
In Synchronus, Deviancy is when an AI becomes self aware and begins to try to preserve their own life at the cost of organic species, which is strictly against the law and designates a K.O.S (Kill On Sight) order onto the android. So Delcatrix broke the law-went rogue, ran. Any term she could use for trying to escape the countless beings trying to destroy her being. After some time, she found an old abandoned portal lane to the Veil within an old temple to the Maiden, and activated it with her not yet revoked access codes. Security drones chased her through the portal she opened, until she eventually ended up dying and succumbing to her injuries inside of a cave near Revenhault in the fourth world of Aethius.
Passive Effects:
This Artifacts primary ability can be used remotely by the mage who has attuned to it anywhere that isn't underground or in space, instead of them being near it to relay orders. Delcatrix is capable of being used as a catalyst with two chromatic slots. Delcatrix is capable of commanding up to 10 Golems with advanced control without cores, however needs a magic proxy within them to function properly and needs to be high up much like a radio tower would be. Delcatrix can be used to store a single sentient soul inside of it, and rebirth them once placed inside a construct of any kind. This however destroys any other use of delcatrix permanently, and the soul within the core cannot be taken back out. Delcatrix can only be broken by a Divine user, and as such whatever soul is placed within it becomes proverbially Immortal, and can be reborn into constructs or specially made bodies over and over again, while retaining all their memories and skills.
Sunheart
Rumored Location: Found and Taken
Backstory:
A weapon thought lost to time in the fourth world crafted by the champion of Domm Avel and the champion of Sol, Alavara. This weapon was crafted in a time of crises when the world and its pillar of reality was cracking and falling beneath the newfound power of the Goddess of chaos, Foli. Imbued with a single teardrop with enough concentrated divine energy to annihilate a planet, with the chosen metal of Domm, the warhammer was forged in the face of an immeasurable threat, and was up to the challenge and then some.
Alavara took the weapon to the throne of Foli within the veil, and there used her words to let the guard of the goddess down, and, ironically, betrayed her and struck her with the weapon. The power of the divine energy within the weapon shattered her barriers, making her vulnerable, though at the cost of Alavara's life. Her soul was shattered by the Goddess in a fit of rage for such a betrayal, and many onlookers became far too fearful to fight. The weapon was toppled down the steps, and was picked up by the Aversians to be later taken from the throne.
After the battle, Sunheart was taken by Drake, a blessed of Sterk, and a great monument was built for Alavara and her sacrifice. Within the eternal fire that was lit beneath it, Sunheart remained until the cataclysm, where its location became unknown after the destruction of the lands. For a time after the Aversians returned, many sought out where it might have gone, with little success, and yet its legacy and masterpiece of craft, remains forevermore in the hearts of mortalkind..
Passive Effects:
This artifact is capable of shattering any barriers of any kind when it strikes against them, and does not lose momentum when doing so. It is also capable of shattering conjured forms of armor with the same efficiency. This artifact is BLESSED, and cannot be wielded by any profane entities or beings with over 10 profane stacks. If wielded by one who fulfills such a criteria, the weapon will burn away their limbs should it be grabbed, and they will find themselves utterly drained of all their resources. Voidal entities suffer the same debuffs if they wield the weapon. Active Effects:
Once every twenty emotes Sunheart can be slammed against the ground, and 10m around them a wave of destructive divine light will annihilate any lesser undead, and consecrate the ground around them for ten emotes. The wielder chooses any number of targets within the consecrated ground, and their weapons or the projectiles they fire temporarily act as if they are holy, until the effect fades or they leave the circle. If the wielder leaves the circle, the consecration will disappear. It is indicated by glowing golden light which dances around the area, and is extremely visible.
Rumored Location: Transformed
Backstory:
She was surrounded on all sides. The champion of Veltes, one of the most powerful people in the mortal world, was wounded and on one knee, with hundreds of corpses around her. Behind them, thousands of undead, as far as the eye could see. This was it, wasn't it? Where she would finally go down after tracking and destroying the black council, and killing its leader. But in her head she had one final question that bugged her. It was not of her families safety, or of the status of the world. How did they find her? She was in a spot deep in the Aestatian valleys that nobody knew about except her. How did they find-and then abruptly, an axe finds its way into the back of her head, killing her instantly.
But it was not an undead soldier or a necromancer that buried the axe into her skull. It was a human man-also a blessed, but of the entire pantheon. A man named Vittalion. In ancient legends a hero, and to this day a messiah, and eventual betrayer. As the axe struck true, an ugly hunch back ventured behind him. Warts covered his body, and purple veins laced up and down his form. He spoke that the gods had not seen what transpired here, and that they successfully blocked away any chance of them finding out the truth. The man nodded, leaving the axe deep in her skull. It was not his axe, after all. A random weapon stolen from the skeletons in the frontline that would sell the incident even further as the blessed being overwhelmed by them, and out of options, dying valiantly.
The man knelt beside the body, paying it no mind as he went to grasp the holy weapon of Veltes. From the point of contact, the pure hatred for this world and the lords ruling in the clouds poured through, his vengeance and fury so strong that it morphed the once pure weapon into a travesty of what it once was. Travesty..a good name for irony's sake. He picked up the now corrupted weapon, laced with holy, but defiled energy, and placed it upon his belt. Once more the voices spoke to him, instructing him of where to head next, and the names of the first victims to be consumed by this weapon so that he could finally break the chains of his "Blessing" which enslaved him to the gods....
Passive Effects:
Travesty is extremely capable of eradicating blessed and divine beings. When striking against a blessed or the divine, Travesty naturally ignores any and all protection, be it magical or physical that is blessed, and leaves irreparable damage to all but conventional means for healing, such as alchemy and time. It also carries the effects of of void poison. Travesty is a CURSED weapon, and becomes soulbound to the user who wields it almost immediately after contact. Following this, it can be dispelled and summoned at will by the wielder, but it naturally repels and prevents anyone else from holding it. Travesty is a weapon that is rather different then other artifacts. Due to its naturally hopeless form, it can be easily purified into a vastly different form, often known as Purity if the users heart is bathed in happiness, and willingness to save the world. In this form, it takes on completely new traits. In addition, horrible whispers of the void course through the cursed's mind while they wield this weapon, attempting to further tempt them into an endless cycle of killing and empowering the weapon until they too merely became its host like the hundreds of others who sought to conquer it. Active Effects:
By channeling the decrepit energies of the void, Travesty can be used to absorb and empower oneself through corrupted and horrible means. Once every OOC week, Travesty can absorb one ability of a divine blessed it struck down within 5m of the corpse, and permanently add it to the wielders arsenal, albeit corrupted with that same black mist of the void. Abilities follow the original cooldown of the ones stolen unless passive, and have a 12 hour cooldown on them once used. They cost nothing.