All public logs
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Combined display of all available logs of Ephimoria Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 19:11, 2 September 2023 UmbraNight talk contribs created page Burlap (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Common. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> Weaved from jute plant fibers. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Tan, Browns, Dyed |- |style="padding:5px;"|<span style="color:#F3BE53;">Texture:</span> Sturdy, Rough. |- |style="padding:5...")
- 19:10, 2 September 2023 UmbraNight talk contribs created page Sunbreath (Cloth) (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Rare. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> Sunbreath is woven from the desert-native plant of the same name. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Pale sandy yellow, shimmery. Can be dyed. |- |style="padding:5px;"|...")
- 19:10, 2 September 2023 UmbraNight talk contribs created page Seakiss (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Rare. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> Seakiss is made from a combination of Vocatus Seaweed and Writher woven together in equal part. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Brown, red, and darker green. Can be dyed white easi...")
- 19:09, 2 September 2023 UmbraNight talk contribs created page Cladiel (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Rare. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> This fabric is known to be weaved from the fibers stripped of a Callinian Fern, done through careful practice that was begun first by doctors as a sort of mask that covered the mouth and nose. |- |style="padding:5px;"|<...")
- 19:09, 2 September 2023 UmbraNight talk contribs created page Moondrop (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Common. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> It is woven from the fibers of Ombra's Teacup petals. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Abyssal black. |- |style="padding:5px;"|<span style="color:#F3BE53;">Texture:</span> Very silky...")
- 19:09, 2 September 2023 UmbraNight talk contribs created page Leafthin (Cloth) (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Common. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> The stalks of a Leafthin tree which hold the leaves together may be broken apart into silk like fibers, which can be woven into Leafthin fabric. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> White...")
- 19:08, 2 September 2023 UmbraNight talk contribs created page Reaver Chitin (Created page with "{|style="float:right;auto;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Rare. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> The chitin of a Reaver, removed and fitted for armor. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Brown and dark red. |- |style="padding:5px;"|<span style="color:#F3BE53;">Texture:</span> Bumpy a...")
- 19:05, 2 September 2023 UmbraNight talk contribs created page Sun Scorpion Chitin (Created page with "{|style="float:right;width:25%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" |style="padding:5px;"|<span style="color:#F3BE53;">Rarity:</span> Rare. |- |style="padding:5px;"|<span style="color:#F3BE53;">Origin:</span> The chitin of a Sun Scorpion. |- |style="padding:5px;"|<span style="color:#F3BE53;">Color:</span> Tan, orange, and brown. |- |style="padding:5px;"|<span style="color:#F3BE53;">Texture:</span> Rigid, and hard. |- |style="padd...")
- 19:05, 2 September 2023 UmbraNight talk contribs created page Auroch Chitin (Created page with "{|style="width:85%;margin:auto;vertical-align:top;" |style="padding:10px;width:50%;"| {|style="margin:auto;width:100%" |style="padding:10px"| {|class="wikitable" style="width:100%;color:lightgrey" !style="background-color:#2b2b2e;color:lightgrey;|Sher'Zelli Chitin |- |style="padding:5px;"|<span style="color:#F3BE53;">Description:</span> Sher'Zelli are the Aurochs of the desert. They have a chitin that is often used as an alternative to metal armors. |- |style="padding:5p...")
- 19:04, 2 September 2023 UmbraNight talk contribs created page Cloth (Created page with "{| style="margin:auto;text-align:center;width:75%" | style="vertical-align:top;padding:10px;width:50%"| {| class="wikitable sortable" style="margin:auto;text-align:center;width:100%" !colspan="2" style="background-color:#2b2b2e;color:lightgrey;"|<div class="mw-collapsible mw-collapsed";margin:auto;text-align:center">'''Chitin'''<div class="mw-collapsible-content">Often brittle and easily breakable. If chitin cracks, the effects of its armor is entirely negated and needs...")
- 19:02, 2 September 2023 UmbraNight talk contribs created page Template:OldTraitBar (Created page with "{| style="width:50%;margin:auto;text-align:center;font-size:15px" |style="background-color:#2b2b2e;color:lightgrey"|'''Traits''' |- |style="background-color:#2b2b2e;color:lightgrey"|The Aedynian • Arvora's Ascended • Lucience |}")
- 19:01, 2 September 2023 UmbraNight talk contribs created page Diseases (Created page with "<div style="text-align:center;font-size:20px"> ---- ''Be they mundane, magical, or otherwise, diseases are some of the worst and more painful ways to die on Aethius. Read about them here.'' ---- </div> {| style="width:50%;text-align:center;margin:auto;font-size:25px;" |style="width:50%|Bog Fever |style="width:50%|Crystalrot |- |style="padding:10px;"|Dragon-Sickness |style="padding:10px;"|Morto's Malady...")
- 19:00, 2 September 2023 UmbraNight talk contribs created page Whitebone Virus (Created page with "Whitebone Virus is contracted and transmitted through skin to skin contact between an infected and a new host. It is entirely [https://en.wikipedia.org/wiki/Zoonosis zoonotic], and is most commonly transmitted by small insects. After setting into the skin, it will immediately infect the bone. The virus itself will rapidly take over bone-marrow cells, absorbing the nutrients from the bones tissue, before inevitably destroying the cell. The Whitebone Virus will repeat this...")
- 18:59, 2 September 2023 UmbraNight talk contribs created page The Erudite Plague (Created page with "Often referred to in short as "The Red Plague" by many commoners, the Erudite plague has been a terror that has existed deep beneath for as long as any species can remember. Though its origins are unknown, its deadly fatality rate and quick invasion of the body are considered legendary among the denizens of Aversia. The erudite plague is a malignant crystal formation that uses thousands of different forms of energy to propagate and spread, from leyline energy to flesh an...")
- 18:55, 2 September 2023 UmbraNight talk contribs created page Morto's Malady (Created page with "Morto’s Malady and its origin is an anomaly of sorts, though most believe it came directly from the Plaguebringer’s hand. It was never considered a true disease but never thought of as a curse. Its orientation to the world lies in the act of Reviving the dead. In the event of a revival, Morto’s grip does not fail to follow in almost all cases. The disease latches onto the soul itself, carrying it to the vessel upon revival. When revived, the disease will...")
- 18:54, 2 September 2023 UmbraNight talk contribs created page Crystalrot (Created page with "Crystalrot is caused by the inhalation or ingestion of gemstones or gemstone dust within the lower caves of Aversia. It is most common in the Deep Run, however is also known to infect the arcamite around leylines, or even the simplest of gemstones such as rubies, sapphires, etc. Not every single gemstone or mineral will house the virus, however, it is capable of spreading between veins of crystal or even ores depending on their nature. Due to this, miners ar...")
- 18:52, 2 September 2023 UmbraNight talk contribs created page Dragon-Sickness (Created page with "Dragon-Sickness is a Shakti-born disease usually contracted via interactions with the dragons of the world. Dragon-Sickness is known for its deceitful symptoms to shamans, due to the increase in Shakti it grants. To the non-shaman, the virus is simple, slowly ripping the soul from the body as the shakti expels the tethers that latch it. Dragon-Sickness can be contracted in a multitude of ways, but mainly is contracted from those...")
- 18:46, 2 September 2023 UmbraNight talk contribs created page Bog Fever (Created page with "Bog Fever is a fungal infection found in wetlands or swamps. There is no specific fungus associated with the infection; Bog Fever is the result of numerous mushroom spores overwhelming the immune system and respiratory system. The infection will almost always begin in the lungs and work its way through the body, focusing on the brain. Some severe cases have reported the infection attacks the brain first and bypasses the lungs. In the lungs, Bog Fever will cause common ye...")
- 18:46, 2 September 2023 UmbraNight talk contribs created page Template:DiseaseBar (Created page with "{| style="width:50%;margin:auto;text-align:center;font-size:15px" |style="background-color:#2b2b2e;color:lightgrey"|'''Diseases''' |- |style="background-color:#2b2b2e;color:lightgrey"|Bog Fever • Crystalrot • Dragon-Sickness |- |style="background-color:#2b2b2e;color:lightgrey"|Morto's Malady • Erudite Plague • Void Poisoning • Whitebone V...")
- 18:35, 2 September 2023 UmbraNight talk contribs created page Voidsteel (Created page with "Voidsteel is a corrupt metal that naturally poisons the earth where it lays. Found only when a tear in the veil is too close or inside of the void, the aftereffects of the corruption that it radiates cause the metal to unnaturally assimilate the local ore into its new form. While this process is rather quick-the prospect of a "Void Tear" is so unbelievably low that the metal is only hinted at in legend. Known for its extreme effectiveness agains...")
- 18:35, 2 September 2023 UmbraNight talk contribs created page Void Poisoning (Created page with "Void poison is given to living beings by the void itself or the Void's servants, the voidlings. This poison is a corrupting taint that spreads through the body extremely quickly. This poison is extremely visible and upon being inflicted with the poison, the skin around the area will scar. Veins turn black around this center point and slowly drift to the rest of the body while the poison takes its full effect. It’s a very blissful death and re...")
- 18:26, 2 September 2023 UmbraNight talk contribs created page Root of the Mountain (Created page with "A material shrouded in legends and mystery, Root of the Mountain is an ore that almost every dwarf considers holy. Legend tells that when the mortal plane was being shaped and forged, Domm held the mountains to together and to the surface with long and winding roots of metal and ore. Other tales tell that when the Dwarven people were brought about into being, Domm placed the excess raw materials into the earth at random, forging this ore in the process. R...")
- 18:26, 2 September 2023 UmbraNight talk contribs created page Mjonar (Created page with "Mjonar was a rare metal found within the high mountains of the dwarves. It is said that Mjonar was found sparingly near the tops of these mountains and was valued by all men, but particularly guarded by dragons or other greedy creatures. Mjonar was said to be a metal Domm gifted to give those who quarrel against those with magic without having it themselves. Since then, legendary men and women have sought the metal to prove their martial prowess. ==Color...")
- 18:26, 2 September 2023 UmbraNight talk contribs created page Meteoric Iron (Created page with "Meteoric Iron is a metal said to be descended from the heavens themselves. Because of this, people hint that Meteoric Iron might hold divine influence. This is with good reason as not only is the metal exceedingly rare, but when a priest facilitates such a relic being put within water, it can create a substantial amount of holy water. The metal is also prone to not receiving unnatural wear unlike other metals of its caliber. ==Color== Iron. ==Rarity== Legend...")
- 18:16, 2 September 2023 UmbraNight talk contribs created page Hadalite (Created page with "Hadalite is considered perhaps one of the trickiest and rarest metals for one to find deep in the underbelly of the realm. Not only is it exclusively found within the bellows of the Deep Run, but it is incredibly light-sensitive, making the metal disappear when exposed to even low amounts of light. The metal will only be exposed during the night (only above ground) or extremely dark, making it very difficult for miners to spot. ==Color== Dark Blue. ==Rarity== Legenda...") Tag: Visual edit: Switched
- 18:15, 2 September 2023 UmbraNight talk contribs created page Fractal Infinium (Created page with "Fractal Infinium is a metal that exists across multiple dimensions simultaneously. The metal is found very rarely where dimensional rifts have closed much as if where the metaphorical wound upon reality has healed. The metal when moved leaves a visual trail that is not an illusion but rather an afterimage as itself within the other dimensions it occupies at once catches up unto its third-dimensional self, the limit to the dimensions it's connected with is unknown. ==Col...") Tag: Visual edit: Switched
- 18:14, 2 September 2023 UmbraNight talk contribs created page Durum (Created page with "Durum is a metal found deep underground, a metal known for its durability in particular. The metal is said to have the property to be able to turn those to stone who manage to be harmed by its surface, though not encasing them in it. It is said that bones fuse within the body depending on the severity of the hit and that natural healing from these injuries will further inhibit movement from this who are struck by it. This metal is found deep within the Deep Run and is in...") Tag: Visual edit: Switched
- 18:12, 2 September 2023 UmbraNight talk contribs created page Blightsteel (Created page with "An eruption rocks the world as the center of The Nine Circles breathes out, and in the aftermath, a normal yet strange metal lies in its wake around the epicenter. Blightsteel is a metal from the hellish realm of Farcanith, somehow finding its way to the surface. It appears like normal steel, yet with a darkened red tint to the steel. The hum and the tint grow louder and darker the closer the metal is brought to a chosen of the gods. == Color == Steely with a fa...") Tag: Visual edit
- 18:11, 2 September 2023 UmbraNight talk contribs created page Celedium (Created page with "Since the first formations of mountains were created by Domm's sturdy hand, Celedium has remained near the bottom of its massive slopes. Celedium is a combination of silver and gold that has been created deeper beneath the surface than regular silver has and has undergone a variety of massive changes due to its depth and location within the world. Over the centuries, Celedium has molded a glossy sheen, seeming to have a pale gray aura around itself that casts no ligh...") Tag: Visual edit
- 18:11, 2 September 2023 UmbraNight talk contribs created page Aevirius (Created page with "Aevirius is a tricky metal-like substance. Found where particularly rare metals are, it can be easily camouflaged as other ores within an area. Because of this, it is sometimes said in legend that it is a greedy miner's curse as the Aevirius attaches to their flesh. The metal is mostly harmless and acts as a slow-growing parasite almost. Once embedded, Aevirius will slowly overtake its host, killing them in the process as the metal slowly changes its flesh and tissue int...") Tag: Visual edit
- 18:08, 2 September 2023 UmbraNight talk contribs created page Wynderan (Created page with "A rare metal oft found beneath locations where nature and stone have met for countless years, Wynderan is a naturally occurring substance that exists somewhere between metal and plant. The exact process of its creation is unknown, though it is often found in sizable stones that have been caught beneath the densely growing roots of Aversia's tallest and thickest forests. Wyderan is renowned for its natural regenerative properties. Wynderan will naturally regrow into whate...") Tag: Visual edit
- 18:05, 2 September 2023 UmbraNight talk contribs created page Whalorn (Created page with "Whalorn is a softer metal, white in coloration. Through the properties of the ocean as well as considerable amounts of time under heavy pressure and heat, it is said that it has been formed from the ancient bones of a whale-like species, which have hardened into a useful metal. Whalorn has the highest conductivity of heat of any known metal, and once lit is said to never actually run out of flame unless dunked into saltwater or deprived of oxygen. Because of this, Syri...") Tag: Visual edit
- 18:05, 2 September 2023 UmbraNight talk contribs created page True Ice (Created page with "True Ice is an icy metal found in large, iced spikes found in the northern plains and caves. Originally it was believed to be the byproduct of horrid tempest and blizzards through the frozen wastes, but the truth of the origin of this metal is still shrouded in mystery. Regardless, it is known to be extremely valuable to ancient tribal people within the area due to its diverse uses. == Color == Icy Blue. == Rarity == Rare. == Traits == * Malleability: Variable. * Mag...") Tag: Visual edit
- 18:05, 2 September 2023 UmbraNight talk contribs created page Topagen (Created page with "Topagen is a blue metal found primarily in deep ocean trenches and at the rockier portions of deep sea beds. Topagen is almost never found on land, even on islands that emerge due to volcanic activity. The metal tends to have a scaly property which resembles that of a fish and reflects well with the light. This metal is primarily used by Syrien who turn it into weapons, armor, etc. It is also used in holy practices of Bahari and is held with reverence by the inhabita...") Tag: Visual edit
- 18:02, 2 September 2023 UmbraNight talk contribs created page Hecril (Created page with " == Description == When the power of lightning touches the earth, a seed is planted from its energy. One which will develop over the centuries into the form of Hecril, an ore spawned by the power of the storm. A vein of Hecril will never fashion in the same location twice, or at least no being has lived long enough to observe this phenomenon. Hecril’s patterns of formation will lead to its discovery on mountain peaks, as well as ancient lightning strikes. == Color ==...") Tag: Visual edit
- 18:02, 2 September 2023 UmbraNight talk contribs created page Psionium (Created page with "Psionium is a metallic residue produced through an effect known as astral bleeding, astral bleeding being an effect where a mortal's dreams reach far outside the collective unconscious of species and brush against the veil, the result being a manifestation of Psionium forming somewhere in the world the locations of which appear random save for the common factor of the areas being pristine and unpopulated. The metal itself is found in a liquid state within pools of itself...") Tag: Visual edit
- 18:02, 2 September 2023 UmbraNight talk contribs created page Mithril (Created page with "Mithril is a rare metal with magical affinity. It is found in caves and mines primarily, being able to found fairly easily, but in such low quantities it is not very usable. Mages are said to construct pieces of armor from its ore with the aid of a blacksmith. Some even experiment in hopes of finding other uses for the metal. Mithril unlike most other magical objects within the realm, does not seem to be influenced by the vicinity of leylines. == C...") Tag: Visual edit
- 17:59, 2 September 2023 UmbraNight talk contribs created page Bogrot (Created page with " == Description == A greyish-brown metal is found especially in Swamps and sites where natural decay is prevalent. It is rumored that, under unknown circumstances and over the course of several centuries, the metal is formed by big piles of organic material. In nature, insects and small animals can get stuck in it. This prevents them from escaping and sticks their carcasses to the metal which eventually is covered entirely. While proof against it has been presented many...") Tag: Visual edit
- 17:59, 2 September 2023 UmbraNight talk contribs created page Jenium (Created page with "An anomaly of creation, Jenium has served the purposes of those who have held a bond to the skies themselves. As a part of the clouds, this rare metal has been known to rest in the clouds themselves being light enough to sit upon their dense water. This metal is known to be used by those who give homage to those of the sky and is rarely found should one achieve these heights. This metal is said to be able to cut through the wind itself and is light enough to be carried a...") Tag: Visual edit
- 17:59, 2 September 2023 UmbraNight talk contribs created page Cindium (Created page with "Cindium is a dark black metal found deep within the world's crust. It is known for being a component of some of the most profound crafts and is used in a great deal of blades and armor. Cindium is not able to withstand magma, but it is able to withstand high heat such as dragonfire for brief amounts of time. It is often considered cold to the touch, as even the sun's harshest rays do not make it uncomfortable to hold. == Color == Jet Black. == Rar...") Tag: Visual edit
- 17:56, 2 September 2023 UmbraNight talk contribs created page Silver (Created page with "Rarity: Rare. Malleability: High. Magnetic: No. Conductivity of Heat: High. Primary Uses: Jewelry, Weaponry, Embellishments. Special: Silver is dangerous to Vikarus, Lycanthropes and Profane Beings including Undead.") Tag: Visual edit
- 17:55, 2 September 2023 UmbraNight talk contribs created page Gold (Created page with "Rarity: Rare. Malleability: High. Magnetic: No. Conductivity of Heat: High. Primary Uses: Currency, Jewelry, Weaponry, Embellishments. Special: Gold is dangerous to Vallah, Lycanthropes and Profane Beings including Undead.") Tag: Visual edit
- 17:53, 2 September 2023 UmbraNight talk contribs created page Steel (Created page with "Rarity: Common. Malleability: Average. Magnetic: Yes. Conductivity of Heat: Average. Primary Uses: Weapons, Armor, Household Uses, Etc. Special: N/A.") Tag: Visual edit
- 17:53, 2 September 2023 UmbraNight talk contribs created page Tin (Created page with "Rarity: Common. Malleability: High. Magnetic: No. Conductivity of Heat: Average. Primary Uses: Utensils, Etc. Special: N/A.") Tag: Visual edit
- 17:53, 2 September 2023 UmbraNight talk contribs created page Elygem (Created page with " == Description == Formations of Elygem are found in the underground, spawned by extreme contrasts in heat. These include beneath hot springs in cold climates, below oases in the savannah and desert, and bubbling up from northern volcanoes. Elygem veins are always found trapped within precious or semi-precious stones, such as amethyst or quartz. == Color == Elygem can come in a variety of colors depending on what gemstone it grew from. == Rarity == Common == Traits ==...") Tag: Visual edit
- 17:52, 2 September 2023 UmbraNight talk contribs created page Siran (Created page with "Siran is a common metal found on top of volcanic islands or around their beaches. This metal is usually found in small quantities, which once melted together form a porcelain-like shade. Siran is said to have been created by an ancient Syrien whose voice was so beautiful that it was distilled into the purest form so that its sound might reverberate throughout the realm in instruments. However, the gods grew jealous and shattered it to the wind, leaving it to spread a...") Tag: Visual edit
- 17:51, 2 September 2023 UmbraNight talk contribs created page Lead (Created page with "Rarity: Common. Malleability: High. Magnetic: No. Conductivity of Heat: High. Primary Uses: Jewelry. Special: Lead is a toxic metal, causing brain-function issues and is specifically dangerous to children.") Tag: Visual edit
- 17:51, 2 September 2023 UmbraNight talk contribs created page Iron (Created page with "Rarity: Common. Malleability: Average. Magnetic: Yes. Conductivity of Heat: Average. Primary Uses: Weapons, Armor, Household Uses, Etc. Special: N/A.") Tag: Visual edit
- 17:50, 2 September 2023 UmbraNight talk contribs created page Copper (Created page with "Rarity: Common. Malleability: High. Magnetic: No. Conductivity of Heat: Average. Primary Uses: Utensils, Etc. Special: N/A.") Tag: Visual edit
- 17:50, 2 September 2023 UmbraNight talk contribs created page Bronze (Created page with "Rarity: Common. Malleability: High. Magnetic: No. Conductivity of Heat: Low. Primary Uses: Embellishment, Weapons, Armor. Special: N/A.") Tag: Visual edit