Corrosion Sickness V2

From Ephimoria Wiki

Those who toy with the forces now obsolete by the fracture suffer and undergo an affliction known as Corrosion Sickness. This is marked by an inky black and violet substance which stains their bodies and drains their egos. Inch by inch it will strip them of who they were, but the dark gifts that can be wielded as a side effect are sometimes too powerful to ignore...


Physical Changes

Corrosion Sickness is a side effect of prolonged exposure to the miasma and otherwise using abilities from the old worlds that cause issues in the new realms. Causing an inky black substance to splotch over their skin in random and indescribable patters. Over veins and magical marks, it turns them violet, and even makes them glow with a sickly light. These splotches are painful and often give a light burning sensation when touched, but are otherwise harmless and have no further effects. The more corrosion sickness one possesses, the more of their body is covered by these strange splotches. Those who become part of the lost have it fully cover their body, before it seems to sink into them and simply darken their tone.

Mental Changes

Mental changes within those suffering from corrosion sickness are wide spreading, and mostly involve the deterioration and twisting of their base personalities. The more afflicted by corrosion sickness someone is, the more they act out of character, seem angrier, and lack important memories that makes them who they are. If one is to turn into the lost, these personalities and memories within the body are lost forever.

Effects

Those suffering from corrosion sickness are effectively losing their personalities and very physical being as it advances and corrodes more of their body. While the pain and burning sensations persist and they both mentally and physically seem like they have pieces missing, the inherent power within corrosion sickness also grants them raw power beyond what they originally possessed. And for some, that is more then enough to continue to push the limits of this affliction.

Origin of Trait

Corrosion sicknesses origin is shrouded in mystery. Why does it occur? Does it have anything to do with the fracture event? Why does it only affect abilities from the old worlds? Many questions are simply left unanswered, and will only be discovered as time goes on.

Acquisition

Acquiring corrosion sickness is not a difficult task. Spending too much time in the miasma, casting forces from older worlds, and simply trying to effect something the fracture does not want you to are all ways to acquire this dangerous trait.

Corrosion Sickness

Whenever someone suffers from exposure to the Miasma or casts an old spell, they are reducing their corrosion resistance. Corrosion sickness will always disappear over time, but the lower it goes, the slower it regenerates.

  • [45-40 Corrosion Resistance] - Splotches of black appear on the afflicted skin, causing some sensitivity and a light burning sensation. [Insert Mechanical combat debuff]
  • [39-35 Corrosion Resistance] - The afflicted begin to feel off, as if a piece of themselves, some important memory or personality trait is simply missing from them. The splotches continue to grow across their body. [Insert Mechanical combat debuff]
  • [34-30 Corrosion Resistance] - Spells take on a darker tint when casted through the afflicted aurum. [Insert Mechanical combat debuff]
  • [29-25 Corrosion Resistance] - The burning sensation becomes more powerful, but is still not actively disruptive. The splotches cover over 1/3rd of the afflicted body.[Insert Mechanical combat debuff]
  • [24-20 Corrosion Resistance] - More and more of the inhibitions and ego of the afflicted are stripped away, and the splotches now cover over 1/2 of the body.[Insert Mechanical combat debuff]
  • [19-15 Corrosion Resistance] - Spells cast now have entirely black centers where no light is emitted. Lack of common sense and even sanity is possible at this stage. [Insert Mechanical combat debuff]
  • [14-1 Corrosion Resistance] - The black splotches now cover almost all of the skin, and most people at this point struggle to hold onto sanity and become nothing more then a babbling, violent creature. All but shreds of the ego remain, and incapacitation is likely. [Insert Mechanical combat debuff]
  • [0 Corrosion Resistance] - The body is consumed by the corrosion, and it becomes a Lost. The souls memory is wiped clean and is ejected from the body. All the abilities of the wielder and their items are now in possession of the lost.

Corrosion Sickness regenerates at 3 points per OOC day. Going below 30 points reduces to 2 per OOC day. Going below 20 reduces by one per OOC day. The reverse is also true. If one is at 29 points and reaches 30, it goes back to 2 stacks per OOC day.

The Realm of EphimoriaBeyond the Fracture