User contributions for Kyle1322
From Ephimoria Wiki
12 September 2025
- 03:1003:10, 12 September 2025 diff hist −262 Damage Types & Mitigation No edit summary current
- 03:0703:07, 12 September 2025 diff hist +577 Damage Types & Mitigation No edit summary Tag: Manual revert
- 03:0503:05, 12 September 2025 diff hist +534 m Damage Types & Mitigation Reverted edits by Kyle1322 (talk) to last revision by Welshei Tags: Rollback Reverted
11 September 2025
- 21:0421:04, 11 September 2025 diff hist −254 Event Races No edit summary current
- 20:5720:57, 11 September 2025 diff hist −1,111 Damage Types & Mitigation No edit summary Tag: Reverted
- 20:5520:55, 11 September 2025 diff hist −667 Combat System →Health Points & Damage current
- 20:4420:44, 11 September 2025 diff hist +83 Damage Types & Mitigation →Weapon Types Tag: Reverted
- 20:4320:43, 11 September 2025 diff hist +364 Damage Types & Mitigation →Weapon Types Tag: Reverted
25 March 2025
- 22:2622:26, 25 March 2025 diff hist +617 Alchemy System No edit summary current
- 21:1321:13, 25 March 2025 diff hist −4,899 Alchemy System No edit summary
- 20:1220:12, 25 March 2025 diff hist −57 Overburn No edit summary current
- 20:1220:12, 25 March 2025 diff hist −125 Overburn No edit summary
- 20:0520:05, 25 March 2025 diff hist +6,563 N Alchemy System Created page with "<div style="text-align: center;font-size:20px;color:red;"> [This system is a work in progress and not yet released.] </div> <div style="text-align: center"> ===Overview=== </div> <div style="text-align: left"> Ephimoria uses a strict RPG and roll-based approach to combat following a 20-sided die (d20). The three main elements that dictate everything are health points ('''HP'''), special points ('''SP'''), and movement distance ('''MVT'''). Your race, type of special ab..."
- 19:5619:56, 25 March 2025 diff hist −49 Main Page No edit summary current
26 January 2025
- 01:1801:18, 26 January 2025 diff hist −148 The Sour Symphonies No edit summary current
- 01:1701:17, 26 January 2025 diff hist −132 Accompanists No edit summary current
- 01:1601:16, 26 January 2025 diff hist −26 The Sour Symphonies No edit summary
25 January 2025
- 22:5622:56, 25 January 2025 diff hist −26 The Sour Symphonies No edit summary
- 22:4422:44, 25 January 2025 diff hist −26 The Sour Symphonies No edit summary
- 22:3822:38, 25 January 2025 diff hist −1 Conductors No edit summary current
- 22:3722:37, 25 January 2025 diff hist +1 Conductors No edit summary
- 22:3722:37, 25 January 2025 diff hist −136 Conductors No edit summary
- 22:0122:01, 25 January 2025 diff hist −105 Symphonists No edit summary current
- 21:3621:36, 25 January 2025 diff hist −1 Symphonists No edit summary
- 21:3521:35, 25 January 2025 diff hist −26 The Sour Symphonies No edit summary
- 21:2621:26, 25 January 2025 diff hist −26 The Sour Symphonies No edit summary
- 21:2221:22, 25 January 2025 diff hist +1,229 N Accompanists Created page with "==Summary== <span class="spoilerblur"> The accompanist is a armless humanoid being with similar skeletal structure to the rest of the twisted divine spirits that exist within the Sour Symphony. Unlike its Conductor and Symphonist cousin however, it serves more as a guard dog of sorts then something that actively hunts down prey. Though not capable of combat, the Accompanist can do two things that bring danger when spotting a mortal. Scream..."
- 21:0621:06, 25 January 2025 diff hist −53 The Sour Symphonies No edit summary
- 21:0521:05, 25 January 2025 diff hist +160 Outer Realms No edit summary current
- 11:0811:08, 25 January 2025 diff hist +130 Damage Types & Mitigation No edit summary Tag: Reverted
- 10:5310:53, 25 January 2025 diff hist +1,625 N Symphonists Created page with "==Summary== <span class="spoilerblur"> The symphonist is a slightly larger than human sized being which shares it's similar skeletal horror-like bodyshape with the titanic Conductor. A being born of the twisted mocker of Cazius, the Symphonist is a blind creature attracted to noise, in direct opposite of the deaf Conductor who has all seeing eyes. The speed of the Symphonist cannot be understated, but the danger lies in its mind games, which cause it t..."
- 10:4310:43, 25 January 2025 diff hist +883 Combat System →Rolling & Rule of Cool
- 10:4010:40, 25 January 2025 diff hist +103 Combat System →Primary Action
- 10:1510:15, 25 January 2025 diff hist +2 Combat System →Reaction
- 10:1510:15, 25 January 2025 diff hist +2 Combat System →Primary Action
- 10:1410:14, 25 January 2025 diff hist +773 Combat System No edit summary
- 09:2309:23, 25 January 2025 diff hist +14 Conductors No edit summary
- 09:2109:21, 25 January 2025 diff hist +36 Conductors No edit summary
- 08:5008:50, 25 January 2025 diff hist +26 The Sour Symphonies No edit summary
- 08:5008:50, 25 January 2025 diff hist +104 The Sour Symphonies No edit summary
- 08:4908:49, 25 January 2025 diff hist −9 The Sour Symphonies No edit summary
- 08:4908:49, 25 January 2025 diff hist +43 The Sour Symphonies No edit summary
- 08:4808:48, 25 January 2025 diff hist 0 The Sour Symphonies No edit summary
- 08:4808:48, 25 January 2025 diff hist +35 The Sour Symphonies No edit summary
- 08:4708:47, 25 January 2025 diff hist +16 The Sour Symphonies No edit summary
- 08:4708:47, 25 January 2025 diff hist +134 The Sour Symphonies No edit summary
- 08:4408:44, 25 January 2025 diff hist +78 Conductors No edit summary
- 08:4408:44, 25 January 2025 diff hist −1 Conductors No edit summary
- 08:4408:44, 25 January 2025 diff hist +105 Conductors No edit summary
- 08:4108:41, 25 January 2025 diff hist −111 The Sour Symphonies No edit summary